Media Manager

Media Manager Interface
Example Media Manager interface.


The Fact Sheet Fusion Media Manager is a centralized repository for media for all projects within the loaded Fusion Database. It allows images and other media such as Office document, PDFs and videos to be added. Details such as captions and copyright only need to be entered once against each media item. When a media item is then added to a project element (entity, topic, glossary etc) it automatically inherits the assigned library settings and values. Of course if you need to customize these settings on an individual case by case basis, this is possible. To override the library settings, you just set the media item to be derived. You may switch between library and derived settings at anytime. More information on this is outlined below. You can also double click on any media item to view it. Images have an in-built image viewer that allows you to preview and adjust image and text watermarks.

You can access the Media Manager via the main interface via the Edit...Media Manager menu (Ctrl+M), or via its icon (Media
        Manager Icon) on a toolbar

Media Categories

Media Category Menu

Media Categories are containers (or folders) to help manage a large number of media. You can define as many Media Categories as desired. Media categories can hold any supported media types.

Adding a Category

Add a Category

To add a new media category either select the 'Add' option from the Categories menu, or right click in the Media Categories list and select 'Add' from the pop-up context menu. The add category dialog will appear. Enter the category name and click the add button. The new category will be added below the currently selected category.

Removing a Category

Delete Category warning


To remove a Category give it focus by selecting it in the Media Category list. Then either select 'Delete' from the Categories menu, right click on the selected Category context pop-up menu, or simply press the delete key. Prior to deletion you will be given a warning you are about to delete. There is no undo to this action.

Warning: If you delete a media category containing media items then all the associated media items will also be deleted. If these media items are linked to project elements such as entities or topics the media will automatically be unlinked from them.

Sorting Categories

You can manually sort Media Categories to your preferred order by drag and drop. Just select the desired category, hold down the left mouse button and drag the category to the desired position within the Media Category list, then let go of the left mouse button. Alternatively you can sort the Media Categories into ascending or descending order. Either select your preferred sort option from the Categories menu or by right clicking the Media Category list and selecting the sort preference from the pop-up sort menu.

Importing Categories

If you wish to create several Media Categories at once then use the Import option. This will allow you to paste or type a list of categories. Each Media Category name should be placed onto a separate line. Once you have finished entering your Media Categories click the 'Import' button. The Media Categories will then be added to the list.

Media List

Media Toolbar


To the right of the Media Categories list is the media list. Media items found in the selected category will be listed here. There are a number of options available to view media.

Media Renderer

Media Renderer list


The media renderer offers six different themes to display the media. The choice of media renderer is completely up to the individual user. No one theme offers any additional functionality, it only affects the look of the media list. To change renderer just select the preferred one from the drop down list. The new theme will then automatically be applied. Your preferred choice will automatically be saved once the form is closed.

Media Views

Media Views


There are several media views that can be applied to the media list. They are:

Gallery View

Gallery View
Gallery view using Noir theme


The gallery view will render the selected image in the middle of the image list, while the media items are rendered as thumbnails horizontally below. You can move between the media items by clicking on the thumbnail image with your mouse or simply using the left and right arrow keys.

Thumbnail View

Thumbnail View
Thumbnail view using Noir theme


The thumbnail view thumbnails each media item in a grid. Media items can be selected by the mouse or navigated by using the arrow keys.

Details Pane

Details View
Details view using Noir theme


The details pane lists each media item as a file listing, with detail on the file name, media dimensions and file size.

Thumbnail size

Media Size


The media thumbnails can be displayed at three different sizes. Use the thumbnail size slide bar to adjust the thumbnail size. Your preferred size will be automatically remembered when the form is next opened.

Adding and removing media

Before media can be added to a project you must first create a Media Category to hold it. There are several ways in which to add media to a Category.

1. Select the media category you wish to add media to then select 'Add' from the Media menu (shortcut key combination is Ctrl+space). Or you can right click in an empty area of the media panel and select 'Add' from the pop-up context menu, or click the add media button on the media panel toolbar.

Add and Remove Media buttons

You will then be presented with a media browser dialog.

Media browser dialog

When adding media you can select one or multiple items in the media browser dialog. To select multiple media items you can use either the Ctrl key or Shift key. The Ctrl key allows the individual selection of images, while the Shift key allows images to be selected in blocks.

Once you have selected your preferred media they will then be copied to your Fusion database media store folder and listed within the selected Media Category.

2. You can use drag and drop to add media from a Windows application, such as File Explorer to the selected Categories media panel. A copy of this media will be automatically copied across to the fusion database media store and listed in the selected Media Category.

3. Use copy and paste to add media from internal or external sources of media to the media panel. You can use the in-built Windows clipboard for adding media items to a Category. When copying media from an external source such as Windows File Explorer use the Copy command (Ctrl+C), then select the desired category and paste the media to it using the menu, context menu or keyboard command (Ctrl+V). For moving media internal to the Media Manager see the Moving Media topic.

For information about attaching media to Topics, Entities and Glossary Terms please see the Media help topic.

Supported media

Fact Sheet Fusion supports most media types. Media that is not considered Internet friendly such as Tiffs, Bitmaps etc will be automatically converted and optimized when exported.

Supported media include:

Images

Videos

Sound

Office Formats

Other

JPEG AVI MP3 Word
PDF
PNG MPEG WAV Excel

GIF MP4 M4P PowerPoint

BITMAP MP2 OGG

TIFF MPV OGA


M2V FLAC


M4V AIFF


3PG 3GP


WEBM WMA


MOV



QT


Moving media

You can move media from one category to another using the move command (Ctrl+X). To do this, select the desired media items within a category and then select the move option in the Media menu or via the context pop-up menu. Browse to the destination category and use the paste command via the menu, pop-up context menu or keyboard command (Ctrl+V).  Moving media within Categories will not affect media items that have already been linked to project elements such as Entities, Topics and Glossary items.

Import Media icon Importing Media

Import existing media via a CSV file. The CSV column format is as follows:

[Entity Name], [Media_Path], [Caption], [Photographer], [Copyright], [Comments]

For example, the following rows are valid:

Entity one, C:\images\entity_one\ent1.jpg,frontal view,Joe Smith,Copyright 2017,Check this image.
"Entity two", C:\images\entity two\entity 2.2.png,Top view,,Copyright 2013,
Entity three, C:\images\ent3\e3_bottom_view.jpg,"Bottom View",,,,Find a replacement image

As you can see from the examples, each column must be present, even if empty. The columns must be separated via a comma. The columns can optionally be wrapped in double quotes to avoid escaping commas contained in field. The Media_Path field must be the absolute path to the media item. The content fields can contain HTML tags. Any tags will be automatically cleaned; any tags outside of the body tags will be removed.

Any errors occurring during the import process will be logged to the default FSF log file. Tip. You can quickly access the log file via the Help…About menu.

Media Properties

Media Property PanelThe Media Properties panel is located to the top right of the media list panel. It displays all of the properties that are associated with the currently selected media item. Different properties may be available depending on the media type. For example only images have watermarking properties available. Some media properties are informative (read) only, that is they can't be modified. For example the media file size is informative only. Informative or read-only properties are identified by ghosted (light grey) labels, while editable properties are shown with regular text labels.

Properties are grouped within related categories. Each property group has a Group name (bold) which can be expanded and collapsed.

Editing a property depends on the property type. Some properties such as Custom Thumbnail size require two values to be entered for width and height, while others may be free form text. Each property has explanatory text associated with it that is displayed at the bottom of the property panel. This explanatory text is displayed when the property is selected.

Properties

General (Section)

Category - Shows the name of the Category the selected media is located in.

Filename - Shows the filename associated with the media item.

Alternate Thumbnail - Allows you to select an image to represent the media item. Media types that don't have a natural image association such sound files will automatically be assigned a default alternative thumbnail for that media group. These default thumbnails are located in the 'Icon' folder of the Fusion Database media store folder. Selecting this property will show a browse option that will let you select a custom thumbnail image file anywhere on your file system. The selected alternative image will automatically be copied across to your Fusion media store. Video media items will automatically have a frame captured and associated as the Alternate Thumbnail. These defaults can be changed by selecting a different image as describe above.

Note: You must have installed FFMPEG utility to enable video frame capture. You link the FFMPEG utility location to Fact Sheet Fusion via the Preferences dialog.

Media Type - Displays file type of the media item. E.g. Image, Video, PDF etc.

Caption Alternative Text - This text is automatically captured from the HTML Media caption associated with the media. It is a plain text version of this caption. This alternative text, without HTML formatting, can be useful when used in export templates that use JavaScript or require no HTML tags.

Custom Thumbnail Size - You can set a preferred thumbnail size for an individual media item. This can be used rather than the default export thumbnail size. The export dialog will allow you to override the Custom Thumbnail size. Normally consistent thumbnail sizes within fact sheets are desired, but this option allows you to fully customize each thumbnail, if needed.

Photographer - When selected this property will display a small text box to enter the media photographer's details.

Copyright Statement - Similar to the Photographer property a small text box will be displayed allowing you to enter a copyright statement for the media item.

Comments - Author comments regarding the media item. These comments are private and not exported with the fact sheet. However, they are included as a part of the Media List file, if exported.

Review - You may mark a media item for review. By doing so, you can control via the export option whether this media is included in the fact sheet.

Image Watermark (Section)

Watermark Image - A drop down list of all watermark images that have been added to the project via the Watermark Image Manager. See the Watermark Image Manager for more information on this topic. 

Inherit Settings - The Watermark Image Manager can set global default settings for an individual watermark image. This can save applying the same watermark settings to every image the watermark is associated with. If you wish to override the global watermark settings for any selected watermark image then change the Inherit Settings to false. You can change back to the global settings for the selected watermark image anytime. Any custom watermark settings will be saved in case you wish to revert back to the individual custom settings.

Present Image Position - This setting is only available if a Watermark image has been selected and the Watermark Image Inherit settings are set to False.

Watermark Image Preset Positions

There are nine preset positions where the image watermark can be placed on the image as shown in the screen capture above. If a present position is selected this will take precedence over a manually set position (see Position Property below). 

Position - The position property allows you to set an X & Y pixel coordinate in relation to the  watermark image and the main image. The image watermark image will be positioned from its top left at the defined XY coordinates of the main image. Setting this property is often easier via the Image viewer as it will dynamically preview the watermark as the properties are changed. See the Image Viewer help topic for more information on this. The Position value will be overridden by the Preset Image Position, if selected.

Transparency Level - The transparency level of the watermark image determines how much of the underlying image shows through the watermark. The transparency level can be between 1 and 100. The lower the value the more transparent the watermark image will be. If the value is set too low the watermark image may be very difficult to see in the main image. Setting a value of 100 means no transparency will be added to the watermark image. 

Longest side - You can set the size of the watermark based on the longest side in pixels. This effectively is like defining the size of a square box that the watermark image must fit within while maintaining its aspect ratio. A watermark image will not be resized beyond its actual size if the longest size exceeds the watermark dimensions. Also if the longest side value exceeds the exported image size the watermark will be resized to fit within the image boundary.

Size to parent - You can define a percentage value for the watermark to the parent image. The Size to parent value must be between 1 and 100.

Text Watermark

Custom Watermark Text - Enter the text you wish to use as the watermark.

Font - Define the font type and size you prefer for the text watermark.

Preset Text Position
- There are nine preset positions where the text watermark can be placed on the image. If a present position is selected this will take precedence over a manually set position (see Position Property below).

Position
- The position property allows you to set an X & Y pixel coordinate in relation to the watermark text and the image. The text watermark will be positioned from its top left at the defined XY coordinates of the main image. Setting this property is often easier via the Image viewer as it will dynamically preview the watermark as the properties are changed. See the Image Viewer help topic for more information on this. The Position value will be overridden by the Preset Text Position if selected.

Text Watermark Color
- Define the color of the text watermark.

Drop Shadow
- Applies a drop shadow to the text watermark. The drop shadow can add more definition to the text making it clearer on the image it's applied to.

Text watermark Transparency
- The transparency level of the text watermark determines how much of the underlying image shows through the text watermark. The transparency level can be between 1 and 100. The lower the value the more transparent the text will be. If the value is set too low the text may be very difficult to see in the main image. Setting a value of 100 means no transparency will be added to the text watermark.

Auto Size
- The auto size option automatically sizes the font based on the size of the image it's being applied to and the position that has been selected.

Media Caption

Add text associated with the image. The caption text is HTML based and has the mini HTML editor associated with it.

Global Caption Clean

See Global cleaning options.

Media Usage Reports

The media usage report shows all usage of selected media throughout all projects. This is particular useful if you want to permanently delete a media item. Or to check associated derived captions.

To generate a report select one or more media items in the media manager. Then right click to view the media pop-up context menu or press Ctrl+R. A report will then be generated on the selected media and displayed in the Usage Report dialog.

Example Media Usage Report
Media Usage Report example.

Advanced Options

Advanced Options

Fact Sheet Fusion has several options for advanced users when dealing with media. Please read the help on any of these options prior to using as in most instances there is no undo action available.

Auto match and attach category media option

This option will automatically attach any media found in the media manager entity categories to the corresponding project entities. This is useful for example after performing a large media import and saves having to attach each entities media items 'by hand'.

Advanced Options
Confirmation warning prior to proceeding with the auto attach function.

Auto match and attach from media store to media manager

This option will search the currently opened Fusion database category sub folders found in the 'Media' folder location for any media files that have not yet been attached. Any unattached media found is then automatically added to the media manager under the corresponding category. No duplicate attachments will occur. This option does not attach the found images to the project entities. For this option use the 'Auto match and attach category media' option as described above.

Advanced Options
Confirmation warning prior to proceeding with the auto attach media manager function.

Remove attached media, excluding derived, from the project

This option removes the entity media attachments for the project, excluding derived media attachments. This doesn't delete media. It only removes the image links that have been associated with an entity in the current project. Derived images aren't removed as this custom information associated with the image would be lost since it is stored on the basis of the link between the entity and the media item.

Remove attached media, including derived, from the project

This option removes the entity media attachments for the project, including derived media attachments. This doesn't delete media. It only removes the image links that have been associated with an entity in the current project. Derived images are also removed. This will result in the loss of any custom associated information or setting options for that entity image.

Delete Missing Media from Store

Manual changes to the Fusion databases Media folder content is strongly discouraged, however some advanced users like to manually delete unwanted media from the media store. When this happens it does so outside the scope of Fact Sheet Fusion. When the media manager is loaded these deleted files will be shown as broken media. This option can be used to clean out these now defunct records from the media manager.